

Furious air combat action focused on classic dogfighting action.Advanced terrain engine using both fractal and digital elevation map.Features F-4 Phantom II, the most versatile combat aircraft of all time.It also supports advanced features such as colored point light-sourcing, specular highlights, multi-layer textures, bump mapping, and reflective environment mapping. Aircraft are modeled with exceptional details, each exceeding 5,000 polygons.

The graphics engine, developed by Third Wire, is optimized for rendering scenes with high poly count in full 32-bit color. This game utilizes an all-new "next-generation" graphics engine using DirectX 8.1. Most air battles involve visceral, in-your-face gunfights, and your skill at outmaneuvering your opponents remains the key to victory and survival. Some missiles and guided weapons are available later in the game, but true to history, they remain somewhat unreliable and inaccurate. The game is set in the 1960s - when aviation technology was still primitive, but advancing at a rapid pace. The core of the game is traditional combat flight-simulation - players take command of a thundering jet fighter and engage in aerial dogfight with enemy fighters while seeking and destroying ground targets. Players will encounter the following aircraft: F-100 Super Sabre, Douglas A-4 Skyhawk, Lockheed F-104 Starfighter, McDonnell Douglas F-4 Phantom II, Martin B-57 Canberra, Lockheed C-130 Hercules, Cessna L-19 Bird Dog, MiG-17 "Fresco", MiG-19 "Farmer", MiG-21 "Fishbed", Su-7 Fitter, IL-28 Beagle, Tu-22 Blinder, and An-12 Cub.Strike Fighters is a multi-faceted flight-simulation game that features one of the most versatile combat aircraft of all time - the McDonnell Douglas F-4 Phantom II. Advanced features such as colored point light-sourcing, specular highlighting, multi-layer textures, bump mapping, and reflective environment mapping are all supported. The terrain engine utilizes both fractal and digital elevation maps, and the graphics engine runs in 32-bit color with a high polygon count.

Missiles and early guided weapons are available late in the game, but are unreliable and players will have to rely on their trusty machine guns. Players will engage in dogfights with enemy planes and undertake search and destroy missions involving ground targets. The setting is the 1960s, a primitive but rapidly changing period.
